VipHeart 0 Posted July 8, 2002 Hey BIS folks! I wonder if i did something wrong or if Resistance is not working correctly! I wrote a config.cpp with CfgModels section and the weapons work great in HW T&L mode (no famous muzzle-flash-bug). HOWEVER, the muzzleflash is still always visible in the shadow of the weapon. First i thought this might be a problem with my LODs - but it isn't.. every weapon i build has this bug!! The muzzle flash on the weapon itself works perfect - but in the shadow it's always visible.. which looks really awefull SO if anyone knows how to solve it - i'm listening Share this post Link to post Share on other sites
suma 8 Posted July 28, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (VipHeart @ July 08 2002,15:39)</td></tr><tr><td id="QUOTE">HOWEVER, the muzzleflash is still always visible in the shadow of the weapon.<span id='postcolor'> Unselect "Enable shadow" flag for the faces conained in the muzzle flash. (This is the way it is done with M16 and other BIS weapons). Share this post Link to post Share on other sites
Kabal 0 Posted September 4, 2002 I have the same problem, but Sorry. I can not understand your worts. Can you say this with easy worts for me. Please Share this post Link to post Share on other sites
(T)r@cer 1 Posted September 5, 2002 Yea, would like to know it too.... can you please explain it in a bit more words? Thanks. Share this post Link to post Share on other sites
KKB 0 Posted September 5, 2002 select the faces you don't want to have shadows for (in that case the zasleh selections) activate the face properties window (hit 'E' ) There you'll find a entry saying 'Enable Shadow' Unselect it. Do it in all resolution lods This should be it Share this post Link to post Share on other sites
Kabal 0 Posted September 6, 2002 Thank you for this great help Share this post Link to post Share on other sites