Crimson Mage 2 Posted November 19, 2016 I am trying to make a helicopter fly by the character. But, I want it to happen like 15 min into the mission. How would I do this? Share this post Link to post Share on other sites
Mynock 244 Posted November 19, 2016 You could use BIS_fnc_ambientFlyby if you're trying to add ambience to your mission and no interaction with the helicopter will be required in any way. You can execute the function from a trigger or a script. Share this post Link to post Share on other sites
madmonkey119 13 Posted November 19, 2016 Either through a trigger with an area that will cause the spawn, or a script spawned with a waituntil block based on time, or possibly serverTime if that works in singleplayer, to spawn a heli.To spawn vehicleshttps://community.bistudio.com/wiki/BIS_fnc_spawnVehicle or easier but prone to more errors and bugs have the vehicle already created and just activate the waypoint at the correct time (or from trigger) to have it fly over. Share this post Link to post Share on other sites
Crimson Mage 2 Posted November 19, 2016 Currently I am using a hold waypoint and a trigger. But I am gonna check out ambient fly by. Share this post Link to post Share on other sites