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[POLL]What makes a good plot/campaign in games?
By
Goro, in ARMA 3 - GENERAL
What makes a good plot/campaign?
11 members have voted
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1. Available options:
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Linearity - more intense actions, complex cutscenes, predicted scenarios...0
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Linearity with choices - Player is able to make choices that will directly affect him/his surroundings
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Non-linearity - Complete freedom to players
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A lot of cutscenes - The game is supposed to be played like the player is watching a movie
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Focusing on intense action instead of plot
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Multiple characters available to play
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Gradually upgrade your equipment as the campaign progresses
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Special abilities available to be developed
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Sad endings
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Happy endings0
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Multiple endings
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2. Which campaign would like to see the most?
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Post-apocalyptic climate - Zombies, monsters etc...
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Horror - as the title says.0
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Modern Warfare
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Science-Fiction0
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Historical events - WW II and similar.
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3. Who would you like to play as?
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Bandit0
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Regular soldier or Vehicle crew
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Special Forces' operative
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Undercover civilian0
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Civilian
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Policeman0
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Researcher/Doctor/Medic0
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Team leader
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