Jump to content
Sign in to follow this  
Goro

[POLL]What makes a good plot/campaign in games?

What makes a good plot/campaign?  

11 members have voted

  1. 1. Available options:

    • Linearity - more intense actions, complex cutscenes, predicted scenarios...
      0
    • Linearity with choices - Player is able to make choices that will directly affect him/his surroundings
    • Non-linearity - Complete freedom to players
    • A lot of cutscenes - The game is supposed to be played like the player is watching a movie
    • Focusing on intense action instead of plot
    • Multiple characters available to play
    • Gradually upgrade your equipment as the campaign progresses
    • Special abilities available to be developed
    • Sad endings
    • Happy endings
      0
    • Multiple endings
  2. 2. Which campaign would like to see the most?

    • Post-apocalyptic climate - Zombies, monsters etc...
    • Horror - as the title says.
      0
    • Modern Warfare
    • Science-Fiction
      0
    • Historical events - WW II and similar.
  3. 3. Who would you like to play as?

    • Bandit
      0
    • Regular soldier or Vehicle crew
    • Special Forces' operative
    • Undercover civilian
      0
    • Civilian
    • Policeman
      0
    • Researcher/Doctor/Medic
      0
    • Team leader


Recommended Posts

Hi. The purpose of this poll is to give a feedback to writters/scripters/creators about which style matches eventual players. This'd allow us to create a campaign you'd like to see, not another boring ones.

Sorry if there was a similar poll!

Share this post


Link to post
Share on other sites

We had such a thread already not too long ago. Would poat a link, but my mobile phone keeps fucking shit up. In any case, it was in this forum category too.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×