SpaydCBR 11 Posted November 1, 2016 I've added a "Killed" event handler to a vehicle created by the server. It seems that if a client destroys the vehicle, its EH doesn't trigger. Why such? I thought vehicles and damage done to them were global. Share this post Link to post Share on other sites
riten 153 Posted November 1, 2016 MP eventhandler & mpkilled should work: https://community.bistudio.com/wiki/addMPEventHandler Share this post Link to post Share on other sites
SpaydCBR 11 Posted November 2, 2016 Ah, that seems to have worked. Thanks! Would you mind explaining why the regular "Killed" EH wouldn't work? Share this post Link to post Share on other sites
killzone_kid 1326 Posted November 2, 2016 Ah, that seems to have worked. Thanks! Would you mind explaining why the regular "Killed" EH wouldn't work? the vehicle might have change locality before it got killed Share this post Link to post Share on other sites
SpaydCBR 11 Posted November 3, 2016 Ah yes, I just found out that a vehicle changes locality to the client that is driving it. Thanks killzone_kid! Share this post Link to post Share on other sites