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[Release]Easy Mission Creator

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Awesome work so far. Also, thank you for converting some to English. It has made it a bit easier to work with.

 

Thanks

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Hi, great work 

I have a problem, i follow your guide step by step but my mission not generate circle on the map and object or unit of mission ( hostage, data etc...)

 

in my init.sqf

Spoiler

//EMC Mission
call compile preprocessfile "DJOTACON_MGENERADOR\INIT.SQF";
call compile preprocessfile "SHK_pos\shk_pos_init.sqf";

 

sleep 3;

 

//EMC exec marker
    ["destroy1","Destroy",1,"BASE",100]execVM "DJOTACON_MGENERADOR\INVOCADOR.sqf";
    sleep 1;
    ["hostage1","Meet",2,"BASE",100]execVM "DJOTACON_MGENERADOR\INVOCADOR.sqf";
    sleep 1;
    ["intel1","Intel",1,"BASE",100]execVM "DJOTACON_MGENERADOR\INVOCADOR.sqf";
    sleep 1;
    ["kill1","Kill",2,"BASE",100]execVM "DJOTACON_MGENERADOR\INVOCADOR.sqf";
    sleep 1;
    ["rifle1","Rifle",1,"BASE",100]execVM "DJOTACON_MGENERADOR\INVOCADOR.sqf";
    sleep 1;
    ["target1","Target","BASE",100]execVM "DJOTACON_MGENERADOR\INVOCADOR.sqf";
    sleep 1;

 

 

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9 hours ago, lisitius said:

Hi, great work 

I have a problem, i follow your guide step by step but my mission not generate circle on the map and object or unit of mission ( hostage, data etc...)

 

in my init.sqf

  Hide contents

...

 

 

 

You need add the functions into the description.ext to load properly the entire framework

 

Quote

// Include for classes from E.M.G

class CfgFunctions

{

#include "DJOTACON_MGENERADOR\DJOTACON_FUNCIONES\DJOTACON_FUNCIONES.hpp"

};

 

See the page 2 of the "STEP BY STEP" manual, and the sample mission.

 

Probably you have problem that you can see only using the default parameters, add the "See the script errors" parameter into the launcher.

 

I suggest learn and understand fully  the entire BIS mission framework init.sqf and description.ext before use this script and you need learn and understand fully basic programming concepts like: functions, objects, control structures,etc, etc. This script inst a manual to learn this kind of thing and that's why I suggest learn in other place.

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Hi thanks for your response.

With test i found the problem, in my maps i use EOS ( Ennemy occupation system ) when i desactive EOS, EMC works so i think it's because EMC and EOS use shk_pos.

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