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Tankbuster

Authority 20 player coop.

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Another small update. Mission is now 1.26.5190
A much-discussed feature that hopefully addresses players' complaints that they did much of their helicopter flying in civilian aircraft. Now, they'll have a BLUFOR transport helicopter available to them most of the time.

 

5188 Destroy asset from distance secondary mission no longer played on Tanoa as it often fails to find good positions
5189 Players should now have a big BLUFOR transport helicopter most of the time.
5190 Build

Google Drive links on first page

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On 4/14/2024 at 12:04 AM, Tankbuster said:

Hi!
First thing - are you running any mods? Don't run ACE or CBA, they can break the mission.

Make sure the server isn't trying to autoinit the mission. Server CFG file, I think. I use FASTER launcher if it helps
Also, the server max players might be set to zero, also in server.cfg

If you're having issues, let me know and we'll see if you can join my serverr/


 

Hi @Tankbuster I've tried it again and then the server shows me the following messages:

 

Missing addons detected:
 9:22:55   RF_Weapons_Acc
 9:22:55 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
RF_Weapons_Acc
 9:22:56 Mission COOP40_Authority.Altis: Missing 'description.ext::Header'

I don't use any mod in the server side nor the client side.

Thank you.

Regards.

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RF Weapons is the Reaction Forces cDLC. The mission needs that.

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I should make it optional really. When I tried RF cDLC, I liked it so much, I put it into the mission without thought for players who don't have it.

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Another update to fix a bug that was breaking a few bits like the vehicle service system

5192 Fix for polluted allbluvehiclesarray breaking thigns like movebase, gvs and datasave

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On 6/25/2024 at 10:55 PM, Tankbuster said:

I should make it optional really. When I tried RF cDLC, I liked it so much, I put it into the mission without thought for players who don't have it.

Yes, please if you can, I want to test your mission.

 

Thank you in advance for your time.

 

Regards.

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Build 1.28.5202

A few nice features added today: The ability to drag a darter drone backpack from an inventory (like a vehicle) to the ground and assemble the darter right there. No messing with putting the backpack on your back. Also, points awarded for reviving other players. Medics get 2 points, everyone else gets 1.

 

5194 Statics removed before runway wreck clear SM runs
5195 Added ability to drop a drone backpack on ground from a vehicle inventory then assemble drone from it
5196 Fixed debug_endprimary destroying unarmed enemy vecs
5197 setcombatbehaviour on vls and arty gunners to try to stop them firing autonomously, particularly on airbase
5198 Improved checking of dead lift choppers when choosing prizes
5201 Added tky, serverside system for giving points to revivers
5202 Build

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Build 1.28.5212

 

New secondary mission added plus a few fixes.

5204 Fix error breaking points-for-revivers system
5205 Better cleanup of enemy assets after boat patrol mission
5206 New SM, aircrash search
5209 Tweaked and removed deprecated code and variables from recoverdeaddrop SM
5210 Fixed missing SMs from mission manager
5212 Build and publish
 

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Build 1.28.5238
BI breaking findsafepos is very annoying. I use my own reworked version that uses nearestterrainobjects much better.
Tactical Pings now show on artillery computers. Thanks to PierreMGI for working code!
 

Spoiler

5213 Improved spawn criteria for vehicles in primary targets
5214 Added fixer for vehicles that spawn at island default
5216 Better detection and deletion of destroyed repairdepots when FOB undeploys
5217 Bob trigger radius increased
5218 IMproved filtering of vehicles allowed to use repairdepot
5219 More fixes for repairdepot removal
5221 Made make UAV from backpack safer
5222 Fixed BI break of nearestterrainobjects
5223 Tried to make tac ping work on arty computer, didn't work
5225 Fixed broken spacecapsule secondary. now shouldn't fail on second run
5226\ changed getpos to getposatl
5233/
5234 Tweaks to DEP
5235 Improved aircrash site search mission so players get better, updated missionstring
5236 Improved action for engineers doing repair building SM
5237 Tac Pings now shown on artillery computer. Thanks PierreMGI!
5238 build

 

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Build 1.28.5243
 

Spoiler

5239 Added cDLC Expeditionary Forces classnames (it's a requirement)
5241 Fixed broken road reinforcements in PT
5242 Added EF and WS DLC vehicles to prize array

 

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Another small update using new stuff in RF and WS.
Build 1.28.5252
 

Spoiler

5245 FOB composition rearranged so the flapgpole doesn't get in the way of the gunner
5246 Added camels
5247 Added proper firetrucks from RF
5248 Commanders in FOB vehicle can send ping
5249 Added RF Firetucks to encounters in man roadblock secondary
5250 FOB vehicle pops smoke as it deploys
5252 Build

 

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