taro8 806 Posted September 12, 2016 I'm trying to find the bits that tell AI the movement speed when they are governed by the Sector Tactics. Right now they seem to just sprint/move at full speed everywhere. I would like to slow everything down and set them to limited. This would create a bit less frantic game mode I cant seem to find ModuleSpawnAISectorTactic_F a Sector Tactics module with I presume controls the speeds in some way. I like the SpawnAi modules as they are lightweight and you can quiclly set up missions with them. Share this post Link to post Share on other sites
HazJ 1289 Posted September 12, 2016 Does the module have some kind of init field where you can execute code on the units/group? If so, use the setSpeedMode command. is the group named, if so... Something like this maybe? {_x setSpeedMode "LIMITED";} forEach units GROUPNAMEHERE; Share this post Link to post Share on other sites