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gadjr114

Respawn Options?

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Is there a way to use the Eden Editor's option of respawn at location of death OR choose to respawn at a respawn marker?

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I'm not at home right now, so don't have access to my usual resources, but this is going to be something along the line of...

 

add a killed eventhandler to all the player units. When it fires, have it add a local respawn position via bis_fnc_accrespawnposition, then the player can select the position of death as well as the other respawn positions,

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I'm not at home right now, so don't have access to my usual resources, but this is going to be something along the line of...

 

add a killed eventhandler to all the player units. When it fires, have it add a local respawn position via bis_fnc_accrespawnposition, then the player can select the position of death as well as the other respawn positions,

Oh my...lol

 

So, when you do get home, would you mind posting a script I could try?  Basically, I use Eden's Revive and have it set as respawn on position of death.  But would like the option of either spawning at position of death OR a respawn marker.

 

Thanks!

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The community guys around here are absolutely top notch. If they don't post up some useable code before I get home, I'll knock something up.

 

It will mean running some code client side, ie, on each player.

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Do you think this would work for a Random Respawn like DayZ SA?

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