DrSova 46 Posted August 22, 2016 Hi. Is any way to translate position of the model's selection for change shape of object? Share this post Link to post Share on other sites
DrSova 46 Posted August 22, 2016 Like in this video - watch?v=ZJeDIBlHyOc Share this post Link to post Share on other sites
mindstorm 8 Posted August 22, 2016 As far as I know the only way to do this is by means of memory positions with configs that give animations which translate over axis. In short the model from the video has several memory positions along each edge. Then each of these memory positions has animation with a skeleton assigned to them which allow them to animate over x,y,z. Then when you want to change a point's position you use the animation of the point, and the mesh will then change as in the video. 1 Share this post Link to post Share on other sites