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jmuirhead20

Arma 3 Respawn Template Help

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I am trying to set up loadouts for my group, but i am having problems. When you try to select the loadout you get teh default. Here is my stuff.

description.ext

disabledAI = 1;

class Header
{
gameType = Coop;
minPlayers = 1;
maxPlayers = 100;
};

onLoadName = "Prior Traning Mission";
onLoadMission = "Prior Training Mission";
author = "Shadow";

respawn = 3;
respawndelay = 3;
respawnOnStart = 1;
respawnTemplates[] = {"MenuInventory","MenuPosition"};

class CfgRespawnInventory
{
class WEST1
{
displayName = "Rifleman231"; // Name visible in the menu
icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa"; // Icon displayed next to the name

// Loadout definition, uses same entries as CfgVehicles classes
weapons[] = {
"uns_m16",
"uns_m1911"
};
magazines[] = {
"uns_20Rnd_556x45_Stanag_T",
"uns_20Rnd_556x45_Stanag_T",
"uns_20Rnd_556x45_Stanag_T",
"uns_20Rnd_556x45_Stanag_T",
"uns_20Rnd_556x45_Stanag_T",
"uns_20Rnd_556x45_Stanag_T",
"uns_20Rnd_556x45_Stanag_T",
"uns_20Rnd_556x45_Stanag_T",
"uns_20Rnd_556x45_Stanag_T",
"uns_20Rnd_556x45_Stanag_T",
"uns_m1911mag",
"uns_m1911mag",
"uns_m1911mag"

};
items[] = {

"ACE_morphine",
"ACE_fieldDressing",
"ACE_fieldDressing",
"ACE_fieldDressing",
"ACE_fieldDressing",
"ACE_fieldDressing"
};
linkedItems[] = {
"UNS_USMC_Flak_E",
"UNS_M1_1A",
"ItemMap",
"ItemCompass",
"ItemWatch",
"ItemRadio"
};
uniformClass = "UNS_USMC_Flak_E";
backpack = "UNS_USMC_R3";
};
class WEST2
{
// Alternative configuration pointing to a CfgVehicles class. Loadout will be copied from it.
vehicle = "B_soldier_AR_F"
};
}; 

Here is my inti.sqf

[WEST,West1] call BIS_fnc_addRespawnInventory;

Here is my mission folder http://imgur.com/a/zRmZ3

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