theensanguine 10 Posted August 12, 2016 Hey guys, im trying get faction specific vehicles to spawn when their faction has captured the sector. ie, when blurfor has the sector, specific blufor vehicles spawn for use (hopefully using the vehicle respawn module), and if opfor captures the point, then opfor vehicles will spawn instead, repetitively. Any ideas? Share this post Link to post Share on other sites
davidoss 550 Posted August 12, 2016 Hard to say what are you trying to achieve. Here are some example how to get side _side = side _this; if (_side isEqualTo WEST) then { //spawn blufor vehicles } else { //spawn opfor vehicles }; Share this post Link to post Share on other sites
theensanguine 10 Posted August 13, 2016 Dunno how to apply that to the respawn module. Basically what i want is present here When the sector is captured by blufor, the blufor vehicle respawn module is active. When the sector is captured by opfor, the opfor vehicle repsawn module is active. also would be nice to be able to despawn the opposing faction's vehicle when the point is captured if no-one is inside that vehicle, but it may be too much effort for this mission. Share this post Link to post Share on other sites
Larrow 2802 Posted August 14, 2016 The script in this post i believe is still working and should give you some ideas on how to go about handling this. Read the rest of the posts in that thread as well for more info. Share this post Link to post Share on other sites