sammael 366 Posted August 12, 2016 Can anyone help me with this? No entry 'bin\config.bin/CfgVehicles/cfgMods.scope'. No entry 'bin\config.bin/CfgVehicles/cfgMods.side'. class CfgPatches { class S_O_UGV_01_rcws_F { version = 1; units[]= {"Uran"}; requiredVersion = 1.0; requiredAddons[] = {"A3_Characters_F", "A3_Characters_F_Beta", "A3_Weapons_F", "A3_Static_F", "A3_Air_F", "A3_Data_F", "A3_Armor_F", "A3_Armor_F_APC_Wheeled_03", "A3_Soft_F", "A3_Modules_F", "A3_Modules_F_Curator", "A3_Armor_F_EPB_APC_tracked_03"}; }; }; /*extern*/ class Turrets; /*extern*/ class MainTurret; class CfgVehicles { /*extern*/ class O_UGV_01_rcws_F; class S_O_UGV_01_rcws_F: O_UGV_01_rcws_F { author = "Sammael"; _generalMacro = "S_O_UGV_01_rcws_F"; side = 0; faction = "OPF_F"; scope = 2; forceInGarage = 1; displayName = "Crusher 2.0"; class Turrets: Turrets { class MainTurret: MainTurret { weapons[]= {"autocannon_30mm_CTWS", "missiles_titan", "HMG_127_APC", "Laserdesignator_mounted", "SmokeLauncher"}; magazines[]= {"140Rnd_30mm_MP_shells_Tracer_Green", "60Rnd_30mm_APFSDS_shells_Tracer_Green", "2Rnd_GAT_missiles", "200Rnd_127x99_mag_Tracer_Green", "Laserbatteries", "SmokeLauncherMag"}; }; }; }; Share this post Link to post Share on other sites
Bamse 223 Posted August 12, 2016 Heya! You're not closing class CfgVehicles properly. Add an extra }; before class cfgMods. I usually format it like this to get a better view of this particular predicament; class HereBeDragons { class Bat_Contry: HereBeDragons { satan_spawn = 1; }; }; Share this post Link to post Share on other sites
sammael 366 Posted August 12, 2016 Heya! You're not closing class CfgVehicles properly. Add an extra }; before class cfgMods. I usually format it like this to get a better view of this particular predicament; class HereBeDragons { class Bat_Contry: HereBeDragons { satan_spawn = 1; }; }; thanks it works Share this post Link to post Share on other sites