SageNTitled 25 Posted August 9, 2016 I've read that it's kind of an experimental feature and that it creates problems. I'd like to create a large terrain without a too large cell size due to the lack of details. Share this post Link to post Share on other sites
Cype_Revenge 651 Posted August 9, 2016 some guys tried it last year, i know from problems with 8192 size. 1 Share this post Link to post Share on other sites
m1lkm8n 411 Posted August 9, 2016 There are issues with the 8192 height map. Stick with 4096 Share this post Link to post Share on other sites
Colince411 38 Posted September 5, 2016 8192 works. I'm working on one right now, the only issues with it is the immense amount of data that is created as the project progresses. Share this post Link to post Share on other sites
pooface 4 Posted October 12, 2016 There are issues with the 8192 height map. Stick with 4096 Can you elaborate? I am currently using 8192 resolution with my height map because I downloaded 1/9arc second data (which is really nice) and I want to preserve those little details. EDIT: Actually I'm using 2048 with 4m cell size. But I'm still curious. Share this post Link to post Share on other sites