mickeymen 324 Posted August 7, 2016 Recently I noticed that now Arma3, lost INERTIA, when working with any primary weapons, especially with heavy weapon. I think, this is a catastrophic omission for A3! Now (v1.62) the player, has no feeling of the weapons weight during fast rotation. I don't know exact in which update it was reduced, or may be even fully removed, but I do remember that inertia was before in Arma3. Examples. This is the most heavy weapon in A3. Heavy MG : https://www.youtube.com/watch?v=yrg7Zp_-ZxQ&feature=youtu.be Heavy Sniper Rifle : https://www.youtube.com/watch?v=nSvrxbUurQY&feature=youtu.be When fast turning with this weapon, it has no inertia. The weapon not continues to move in the direction of rotation. It stops instantly! As seems to me, It's impossible.The inertia should be even with basic rifles, but in the Arma3 inertia is not exist, even when working with heavy hand weapons! It's trouble to the series of ARMA. I hate to see ARMA turn into a pop shooter. BIS! Please make the inertness for all kinds of hand weapons more visible, Especially for heavy weapons. Feedback ticket - https://feedback.bistudio.com/T119809 Share this post Link to post Share on other sites
mickeymen 324 Posted August 8, 2016 BI, please watch small example of inertia from game - Escape from Tarkov :) At time 14:09 It was a AK-rifle, but not a heavy machine gun and this has a much greater inertia, than heavy MG or heavy sniper rifle in the Arma3 Share this post Link to post Share on other sites
pierremgi 4906 Posted August 8, 2016 The problem is when AI's don't have the same handicaps... Share this post Link to post Share on other sites