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HyperStorm

Activate/Create task with trigger

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Hi, i have a little problem.

 

I have a Task... "Shut down the 3 AA's!".

But this task should activateed and visible on tthe map only if a trigger was activatet.

 

I have playced a trigger (triggers when player enter it) and i have placed a simple task modul.

 

lg

Hyper

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I have playced a trigger (triggers when player enter it) and i have placed a simple task modul.

Have you placed a Set task State simple module. Cause if you haven't sync the Simple Task to Simple Task State then sync the Simple Task State to the trigger. 

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I think it's a good idea to set a slight time delay on the create task trigger. A lot of the time the previous "Task Succeeded" popup gets in the way. They tend to pop up in the wrong order.

 

Name your 3 Anti Air Units something like AA_1, AA_2 etc etc

 

Create your trigger and put this in the condition box. Group this to a "Task State" module and set it to "succeeded"

 

!alive AA_1 && AA_2 && AA_3

 

Gav

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