DestroyerX 0 Posted November 10, 2002 YAYY! Everything you typed worked perfectly! 1 Final thing then, as soon as the flare is launched I want a little cutscene starting. (A simple one with trigger(s) ) At what point should I do that? And must the fuel be set to 0, or can it be on 1 so the motor runs? Is this to prevent it from taking off without me? And if I have more than 1 player, will it be in the condition field of the trigger.</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">player in heli1; man1 in heli1; man2 in heli1;<span id='postcolor'>? I'm annoying aren't I? Â Also thanks for the GameLogic, I never worked with it. Cheers Share this post Link to post Share on other sites
Chris Death 0 Posted November 10, 2002 For your little cutscene, you could use the same gamelogic (add some more waypoints before the one, with the height checking condition). Or if you don't want to touch the already working gamelogic, create another one, and use it's waypoints to build your cutscene. This can become tricky, but if you play around a bit with the timeouts and placing of the waypoints, it will work. To let this gamelogic wait, you could also use the condition: gogo on it's first waypoint then. Just for info: the best you could do for your cutscene, would be to use the onFlare.sqs itself. I really recommend you to go for a cutscene tutorial, and do it the scripted way. It's not that hard as it looks like when reading it the first time. The difference is: you would have total control of your cutscene (hey Spielberg was also a beginner one time ) And yes, i've used that setfuel tricky to let 'em wait for me to board the chopper. ~S~ CD Share this post Link to post Share on other sites
DestroyerX 0 Posted November 10, 2002 Thanks, but actually I did it very, very simple! I just created an another trigger with the condition: gogo Placed a unit somewhere on the map, grouped the trigger to the unit. Then I went to the Effects Tab of the trigger and selected a camera-effect and some music to test. As soon as the flare was visible in the air, the cutscene started! Thanks for all the help guys!! Cheers Share this post Link to post Share on other sites