Jump to content
KokaKolaA3

Missing Polygons when importing to O2

Recommended Posts

I believe they are not missing you just need to make sure that normals are not flipped. If you are working in blender go to edit mode select the whole object and press CTRL+N

  • Like 3

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×