Hagraven 1 Posted July 18, 2016 Hi guys, this might be just my mistake since I didn't use this feature in a looong time-maybe it works differently than I was used to...anyway Does placement radius work at this moment? I tried placing an empty DSHK (RHS addon) in the editor and wanted to randomize it's spawn location a little using the spawn radius parameter. The MG, however, spawns always at the same spot, as if the placement radius field was left blank. It didn't work for other units/items either. Am I doing something wrong (i.e. does the placement radius require some input in the Init line to work?). Thanks for any ideas Share this post Link to post Share on other sites
dmarkwick 261 Posted July 18, 2016 I don't know if it's working completely. All I can tell you is that I tried a placement radius of 1000m on a unit and it seemed to work, however I saw no visible indication on the map of the area. On the old 2D editor I would see a dotted circle representing the possible spawn area, since the Apex update when I've been "encouraged" :) to use Eden I don't see any such indication, in either 3D or 2D modes. Share this post Link to post Share on other sites
2nd ranger 282 Posted July 18, 2016 Was it near buildings? It doesn't work near buildings. Share this post Link to post Share on other sites
Hagraven 1 Posted July 19, 2016 Thanks for replies. I was trying it in some sort of a mine, on Tanoa, with no buildings nearby. Good to know it works, thank you-maybe one of the addons messed it up. Share this post Link to post Share on other sites