kimukun 12 Posted July 18, 2016 Hey. I'm currently working on a mod-pack with some swedes. As I'm working on the units I realized that ACE medical is sometimes used by communities. So I want to make a check-mod script that will check if ace_medical is turned on. If it's on it should equip the medic with a ace-specified backpack and if it's not on it should equip the medic with a a3-specified backpack. I have tried a if-else statement and I can't get it to work. Are there anyone here with knowledge on how to make this work? Share this post Link to post Share on other sites
M1ke_SK 230 Posted July 26, 2016 if (isClass(configFile >> "CfgPatches" >> "ace_main")) then { //ace3 mod is enabled }; Share this post Link to post Share on other sites