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jAMDup

Animate Memory LOD?

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I'm having some problems with the flash/smoke animation. The problems is when the turret or gun moves the flash doesn't follow. I know you can put the memory points in the model.cfg file and I have tried that but I have had no luck.

Any Ideas?

Thanks

 

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Make sure they (the memory points) are in the same named selections as the turret so that they rotate/pitch the same as the barrel/turret/whatever.

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*Sigh. I don't know why that didn't occur to me earlier. I was over complicating it.

 

Thanks Jackal

(For the second time today)

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