naaraaja 10 Posted July 9, 2016 Ok so the issue is this. I made a MP scenario with eden and when I added spawn points (marker with spawn_west and the module which I synced to the playable units) when I start the game in Multiplayer mode I die instantly and need to wait to spawn on the location I select. Any ideas what could be causin thins? Share this post Link to post Share on other sites
gc8 977 Posted July 9, 2016 sounds like you have respawnOnStart = 1; because of dying at start. Share this post Link to post Share on other sites
naaraaja 10 Posted July 9, 2016 Where can I change that? Share this post Link to post Share on other sites
kylania 568 Posted July 9, 2016 In your description.ext file Share this post Link to post Share on other sites
naaraaja 10 Posted July 9, 2016 Im new on this but where can I find this file? Share this post Link to post Share on other sites
sarogahtyp 1108 Posted July 9, 2016 Im new on this but where can I find this file? In the missions root folder. But its only there if someone created it. Afaik it is not created by just saving an editor created mission. Share this post Link to post Share on other sites
naaraaja 10 Posted July 9, 2016 In the missions root folder. But its only there if someone created it. Afaik it is not created by just saving an editor created mission. so basically I need to create a description.ext into my mission root to get it to work? Share this post Link to post Share on other sites
kylania 568 Posted July 9, 2016 so basically I need to create a description.ext into my mission root to get it to work? I can't duplicate what you're seeing using only Eden. What exact settings are you using? Can you upload your mission folder for us? Share this post Link to post Share on other sites
naaraaja 10 Posted July 9, 2016 I just made a description.ext file into my mission root and it works. Only added RespawnOnStart = 0; Share this post Link to post Share on other sites