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oldbear

FAT and XFS are also needed

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At the moment we are only getting NTFS (New Tanoa Force Syndicate) as irregular units and groups.
So we do need FAT and XFS units and groups for missions makers mental stability and welfare
FAT being the FIA Tanoan counter part, the "Front d'Autodéfense de Tanoa" is helping Gendarmerie to bring in Law and Order.
XFS from "Xing Feng Shui" movement being the devious Tanoan "5eme colonne" helping CSAT to change Water and Land status.

 

Of course, I can edit some Gendarmerie units in order to get irregular Bluefor troops

But there are no Medic/Demo/Engineer specialists in Gendarmerie units

And using Ambient Combat Management I can only get FIA groups.

Then it seems that only the Greek pitas vendors mafia has joined the democracy and freedom side.

 

Regular Independent troops are not a problem for we can use AAF as  Austral Asian Friendship troops

Meaning the troops were send here by an interested 3rd side such as a countries linked in the "Nauru Treaty".
"Nauru Treaty" is a treaty signed in 2027 between Indonesia, Papua New Guinea, New Caledonia, Wallis &Futuna, Fiji, Nauru, Vanuatu, Solomons Islands in order to defend natural ground and sea resources against ASEAN countries and China appetites.

The choice of Nauru being highly symbolical for this very small country has been destroyed by intensive phosphate mining and now in 2035 it has no future.

 

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That would require more space to be allocated but I can see where you're going.

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With last updates we have got hidden opfor and independent irregular groups Altian blended.

Now we have Syndicate, so I am asking for  bluefor irregulars ... and opfor also, of course ... on par with Tanoa atmosphere.

Building up missions for a low intensity and/or asymmetrical conflict can be a pain in the   ... well ...  mind for mission makers.

ATM "Gendarmerie" can't speak the French spoken by edited FIA units.

Having FIA spawning with Altian weapons can be a mess if your are playing a low resources fight

And think about those IA wearing winter garments :wacko:

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I'm all for diversity. I'm (still) so used to the unit in A2 / OA that I'm always taken aback by the limited selection in A3 so anything that adds more units, I'll welcome with open arms :)

 

Just out of curiosity, did you deliberately pick the NTFS, FAT and XFS abbreviations or am I going mad?

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I suggest to add some default Journal, err, diary, entries for these troops types. Otherwise they might have a hard time recovering after a crash. ;)

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Well, on Altis I had done a string of Coop missions for my Clan , a kind of "Odyssey" for a FIA group called Girna Group fighting the CSAT on Stratis and then the AAF on Altis.

Having spend a lot of time editing the group units, I had used it in order to build a kind of mission test playable in SP and MP as well.

This mission "4 vs 1" was featuring Girna group helping FIA Groups to kick AFF motorized infantry from Pyrgos, a had job due to she facts all factions are spawning the infinite way :ph34r:

 

So in order to test Arma3 on Tanoa Dev and Sneak Preview, I have ported the mission and the FAT name has come on the spot  ... [no, it's not related to some Hawaï 5-0 characters]

You are not mad, but I am more or less ... my FAT group tag is of course FAT32 B)

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But there are no Medic/Demo/Engineer specialists in Gendarmerie units

 

Since 1.58 you can use setUnitTrait to make any unit to functionally identical to the medic or engineer clases.

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@ WolfenswanFA : thanks, but last time I had tested it in game it was not working :(

 

@ all ...

 

Here some of my "Fat32" group

 

The Ammo bearer with the nice Red cap

 

LxLBhSE.jpg

 

Basically a Tanoan Gendarmerie member

too bad he is only an English French speaker

 

And our 1st medic

 

QQtpabv.jpg

 

From Altian FIA father

This wise guy is a French Speaker

 

 

 

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