ronen rond 15 Posted June 30, 2016 Ok so i made a "uniform mod" about 2 months ago for my unit now i trying to add a new uniform but it will not work and i know it works as we use the uniforms right now,this is the config class CfgPatches { class 4_IB { requiredAddons[] = {"A3_Characters_F"}; requiredVersion = 1.0; units[] = {"4th_Infantry_Brigade","2nd_Batt_Yorkshire_Regiment","3_Medical_Regiment","21_Combat_Engineers_Regiment","2_Signals_Regiment","Light_Dragoons","2nd_Batt_Yorkshire_Regiment_RS","3_Medical_Regiment_RS","21_Combat_Engineers_Regiment_RS","2nd_Signals_Regiment_RS"}; weapons[] = {}; }; }; //******************************************************************************************************************************************************************************************** //***** Uniforms ***************************************************************************************************************************************************** //******************************************************************************************************************************************************************************************** class CfgWeapons { class U_I_CombatUniform; class U_B_CombatUniform_Brigade : U_I_CombatUniform { author =P. Siddy & R. Ronen; displayName = 4th Infantry Brigade; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_co.paa"}; picture = "\uniforms\UI\icon_u_ir_combatuniform_rucamo_ca.paa"; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 2; type = 801; uniformClass = "4th_Infantry_Brigade"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Yorkshire : U_B_CombatUniform_Brigade { author =P. Siddy & R. Ronen; displayName = 2nd Batt, Yorkshire Regiment; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_yorks_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "2nd_Batt_Yorkshire_Regiment"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Medical : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 3 Medical Regiment; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_med_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "3_Medical_Regiment"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Engineers : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 21 Combat Engineers Regiment; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_eng_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "21_Combat_Engineers_Regiment"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Signals : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 2 Signals Regiment; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_sigs_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "2_Signals_Regiment"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Dragoons : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = Light Dragoons; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_drg_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "Light_Dragoons"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Yorkshire_RS : U_B_CombatUniform_Brigade { author =P. Siddy & R. Ronen; displayName = 2nd Batt, Yorkshire Regiment (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_yorks_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 2; type = 801; uniformClass = "2nd_Batt_Yorkshire_Regiment_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Medical_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 3 Medical Regiment (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_med_co.paa"}; class ItemInfo { containerClass = "Supply60"; mass = 40; scope = 0; type = 801; uniformClass = "3_Medical_Regiment_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Engineers_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 21 Combat Engineers Regiment (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_eng_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; type = 801; uniformClass = "21_Combat_Engineers_Regiment_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Signals_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 2nd Signals Regiment (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_sigs_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; type = 801; uniformClass = "2nd_Signals_Regiment_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Dragoons_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = Light Dragoons (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_drg_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; type = 801; uniformClass = "Light_Dragoons_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_Brigade_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 4th Infantry Brigade (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; type = 801; uniformClass = "4th_Infantry_Brigade_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Rlc_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 29 EOD & Search Group (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_rlc_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; type = 801; uniformClass = "29_EOD_Search_Group_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Rlc : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 29 EOD & Search Group; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_rlc_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "29_EOD_Search_Group"; uniformModel = "-"; }; }; }; //************************************************************************************************************************************************************************************************ //***** Units ********************************************************************************************************************************************************* //************************************************************************************************************************************************************************************************ class CfgVehicleClasses { class 4IB { displayName = "4IB"; }; }; class CfgVehicles { class SoldierWB; // class 4th_Infantry_Brigade : SoldierWB { author = & R. Ronen; displayName = Infantry Brigade scope = 2; side = 1; faction = "BLU_F"; vehicleClass = "4IB"; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_01.p3d"; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_co.paa"}; linkedItems[] = {"ItemMap","ItemCompass","ItemWatch","ItemRadio"}; RespawnLinkedItems[] = {"ItemMap","ItemCompass","ItemWatch","ItemRadio"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {}; respawnMagazines[] = {}; weapons[] = {"Throw","Put"}; respawnWeapons[] = {"Throw","Put"}; class Wounds { tex[] = {}; mat[] = {"A3\characters_f_beta\indep\data\ia_soldier_01_clothing.rvmat", "A3\characters_f_beta\indep\data\ia_soldier_01_clothing_injury.rvmat", "A3\characters_f_beta\indep\data\ia_soldier_01_clothing_injury.rvmat"}; }; }; class 2nd_Batt_Yorkshire_Regiment : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen; displayName = ; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_yorks_co.paa"}; }; class 3_Medical_Regiment : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName = ; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_med_co.paa"}; }; class 21_Combat_Engineers_Regiment : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName =; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_eng_co.paa"}; }; class 2_Signals_Regiment : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName = ; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_sigs_co.paa"}; }; class Light_Dragoons : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen ; displayName = ; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_drg_co.paa"}; }; class 2nd_Batt_Yorkshire_Regiment_RS : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d" hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_yorks_co.paa"}; }; class 3_Medical_Regiment_RS : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d" hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_med_co.paa"}; }; class 21_Combat_Engineers_Regiment_RS : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName =; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d" hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_eng_co.paa"}; }; class 2nd_Signals_Regiment_RS : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d" hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_sigs_co.paa"}; }; class Light_Dragoons_RS : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen ; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d" hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_drg_co.paa"}; }; class 4th_Infantry_Brigade_RS : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen ; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d" hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_co.paa"}; }; class 29_EOD_Search_Group_RS : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen ; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d" hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_rlc_co.paa"}; }; class 29_EOD_Search_Group : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName = ; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_rlc_co.paa"}; }; }; this what it will give me Share this post Link to post Share on other sites
x3kj 1247 Posted July 1, 2016 looks like a model or texture path issue to me. Check your .rpt file (look for the arma folder in your user-directory) Share this post Link to post Share on other sites
ronen rond 15 Posted July 1, 2016 looks like a model or texture path issue to me. Check your .rpt file (look for the arma folder in your user-directory) so for some weird reason i had to put hiddenSelectionsTextures[] = {"\uniforms\data\b_soldier_mtp_rlc_co.paa"}; when the old one i could do hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_rlc_co.paa"}; but thanks i didn't think to look up my rpt Share this post Link to post Share on other sites
Jackal326 1182 Posted July 1, 2016 Its always required the preceding '\', at least in my experience... 2 Share this post Link to post Share on other sites
badluckburt 78 Posted July 2, 2016 Its always required the preceding '\', at least in my experience... I would definitely recommend this, it'll eliminate any problems you may encounter. On a side-note, I looked in BI's own configs and they are not consistent when it comes to texture paths, the majority of them start with a \ though. Share this post Link to post Share on other sites