Reble_45 3 Posted June 17, 2016 Ok, so here is the deal. This may be an issue with the new vehicles, but I'm not 100% sure. I'm using the BIS_fnc_UnitPlay function, I've done both movement and firing recording, and they are both working, however, actions I took while recording are not being played back, such as gear down, ramp down. First few times I ran this, it was fine, however, as I've continued making the meat of the mission, I ran into the issue of the aircraft not putting gear down when landing, the crew shutting down the engine after a few moments on the ground but playback continuing, and now, I can't get the cargo units (player controlled AI) to disembark. I'm at wits end here, and would appreciate some ideas on whats going on. see attached video. Thanks in advance.https://www.youtube.com/watch?v=ZPh4NSrxOnI 1 Share this post Link to post Share on other sites
Alex150201 894 Posted June 17, 2016 Ok, so here is the deal. This may be an issue with the new vehicles, but I'm not 100% sure. I'm using the BIS_fnc_UnitPlay function, I've done both movement and firing recording, and they are both working, however, actions I took while recording are not being played back, such as gear down, ramp down. First few times I ran this, it was fine, however, as I've continued making the meat of the mission, I ran into the issue of the aircraft not putting gear down when landing, the crew shutting down the engine after a few moments on the ground but playback continuing, and now, I can't get the cargo units (player controlled AI) to disembark. I'm at wits end here, and would appreciate some ideas on whats going on. see attached video. Thanks in advance. https://www.youtube.com/watch?v=ZPh4NSrxOnI For the engine part you can force it on with the engineOn command. You can raise and lower the landing gear with the 2 actions, LandGear (https://community.bistudio.com/wiki/Arma_3_Actions#LandGear) and LandGearUp (https://community.bistudio.com/wiki/Arma_3_Actions#LandGearUp). The AI isn't disembarking because you are leading the group. What I usually do in my missions to fix this I make the AI all in one group and the player alone and once they have all disembarked I join them as the leader. Share this post Link to post Share on other sites
Reble_45 3 Posted June 18, 2016 For the engine part you can force it on with the engineOn command. You can raise and lower the landing gear with the 2 actions, LandGear (https://community.bistudio.com/wiki/Arma_3_Actions#LandGear) and LandGearUp (https://community.bistudio.com/wiki/Arma_3_Actions#LandGearUp). The AI isn't disembarking because you are leading the group. What I usually do in my missions to fix this I make the AI all in one group and the player alone and once they have all disembarked I join them as the leader. The LandGear Command says Description: Lowers the landing gear of an aircraft. Only works on player controlled aircraft. , is this incorrect? Share this post Link to post Share on other sites
Alex150201 894 Posted June 18, 2016 Oh didn't read what it does I just assumed :D Well try it anyway I'd say and use the aircraftname landgear aircraftname. Does the rest work? Share this post Link to post Share on other sites
Reble_45 3 Posted June 18, 2016 well, I worked out the ramp. The Geardown did not work, the engineon did not work. But this all seems to stem from the unitPlay being ran. You would think this would be easy enough for BI to implement. I mean you record the flight path, the way it fires, why can we not record the actions we take while flying as well? Seems a bit daft if you ask me. 1 Share this post Link to post Share on other sites
Kydoimos 916 Posted June 18, 2016 Hi mate, I've replied to your issue in this thread here: https://forums.bistudio.com/topic/172473-force-landing-gear-unitplay/page-2 If you're still struggling, PM me and I'll find you an example script :) Share this post Link to post Share on other sites