maxjoiner 284 Posted June 13, 2016 Hi all,I've tried to use "A3_vest_example.p3d" model to createa new custom vest.Despite my efforts, the only objects visible in game werethose added (that is inside the same model 3D A3_vest_example),while the original vest 3D Bis it has not been seen in game....All the objects like the belt or the custom radio worked fine,but the vest was invisible....what Did I wrong?! Share this post Link to post Share on other sites
road runner 4344 Posted June 16, 2016 have you got a model.cfg where the name of the P3D of the vest is in the class?eg class JPC_1: ArmaMan{}; class JPC_2: ArmaMan{}; Share this post Link to post Share on other sites
maxjoiner 284 Posted June 17, 2016 Of course: class Police_vest : ArmaMan {}; As I already written, all the things into the 3D model work except the Vest BIS Thanks for Your reply... Share this post Link to post Share on other sites
road runner 4344 Posted June 17, 2016 so you added the parts onto the BIS vest? and only your added parts show? is the name of your p3d in the config.cpp Police_Vest, and is that how it's saved in the folder?can you post your whole config file, and model file, it sounds like you're missing a path somewhere Share this post Link to post Share on other sites
maxjoiner 284 Posted June 18, 2016 Yes right....In the end I've made also new 3D vest model...My custom vest works fine the Bis Vest doesn't work...Of Course, inside the same P3D file and with the same config/model.cfg...So I think there are not errors in my config/model....I believe there is something into the bis vest that block it, but I don't understand thing... Share this post Link to post Share on other sites
maxjoiner 284 Posted June 22, 2016 I think I understood the problem.... Into the original BIS vest there are the sections body already defined. But they are differents from those We can make with the Object builder, In fact if we select one of them, the colour will be different (it's blue and red) from the section made from us (It's only red). I don't know if this problem is only my problem, but I can fix it only changing the original body sections with the custom body sections... Share this post Link to post Share on other sites
road runner 4344 Posted June 22, 2016 whatever you name the selections as, it has to be the same in the model.cfg or else the vest wont show. Share this post Link to post Share on other sites
maxjoiner 284 Posted June 22, 2016 Maybe I'm not able to express this concepts as it should in English....I mean not the sections body names, I didn't changed them...I mean the differents colours of the BIS sections, regard my sectionsdone manually.BIS sections Blue and Red.Manually sections only Red.The result is:If I use sections done manually the vest works fine,otherwise It doesn't works.... Share this post Link to post Share on other sites
road runner 4344 Posted June 22, 2016 The different colours are the weight values, the blue IIRC is where there's less value on that vertices, the read is more.When you highlight your selections on the vest, did you right click and redifine them in the selections window? When you highlight all your selections, they will be red, as it's like a default highlight I think. Am I right in saying you have a vest within the default sample vest? If that's the case, that's probably your issue, I don't think you can have that unless they're all part of the same model, and weighted identical. Share this post Link to post Share on other sites
maxjoiner 284 Posted June 23, 2016 Thanks for Your help, Today I've learned something more..... 1 Share this post Link to post Share on other sites