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Tweaked 1.60 lighting for A2 Maps

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Like others, i wasnt really happy how the old A2 maps looked with the new 1.60 lighting (which looks great on altis and stratis!) so i decided to do a simple bit of tweaking, not great, but better!

 

Befores/Afters

th_arma3%202016-06-06%2000-03-38-49.png

th_arma3%202016-06-05%2023-55-02-02.png

 

 

th_arma3%202016-06-06%2000-04-35-61.png

th_arma3%202016-06-05%2023-56-03-71.png

 

th_arma3%202016-06-06%2000-05-36-74.png

th_arma3%202016-06-05%2023-56-56-37.png

 

As i said, not perfect, but better than it was, and its a nice simple tweak as well thats super easy to carry over to other maps :)

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i would like to point out that the usual way of handling this problem is complaining in the visual update thread and doing something about the change is ... well ... heresy....   :868:

 

 

 

 

 

 

 

 

*sarcasm*

Nice work!

i think you got the contrast nicely set for my tastes as well.

Im assuming it was Setaperture?

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Gonna post the tweaks you made or?

 

once done i'll upload the mod so all can see it, use it, use its settings etc. I just want to make sure it doesnt break anything

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Did you fix the "black sky" bug that occurs on a2 maps?

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The modders fixed that themselves with an update to CUP terrains

 

http://www.armaholic.com/page.php?id=30045

 

Other A2 maps appear are being fixed as well, but I think some are waiting until the lighting is tweaked :)

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Did you fix the "black sky" bug that occurs on a2 maps?

 

yes it does, but as mustangdelta said, CUP did that already, this fixes the over brightness of the lighting.

 

Also, water updates to remove the tropical water look.

 

th_arma3%202016-06-10%2016-18-06-28.jpg

th_arma3%202016-06-10%2016-12-39-02.jpg

 

th_arma3%202016-06-10%2016-18-12-59.jpg

th_arma3%202016-06-10%2016-12-51-69.jpg

 

As i said before, this isnt perfect, but its an awful lot better than it was, it also has the advantage of using tonemapping=1 in case BI remove the second setting.

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