tbowen98 10 Posted May 17, 2016 Hey guys, I have my mods put in and my start script, but only a few mods are running. Start Script Server Output If I could get some help that would be great, I've been struggling with this for about a week, and I would like it to be running. Thanks, tbowen98 Share this post Link to post Share on other sites
magaman 1 Posted May 20, 2016 Remove last \; to be like: mods=@cba_a3\;@1stcav\;@ace\;@alive\;@aliveserver\;@cup_terrains\;@rhs_afrf\;@rhs_usaf\;@task_force_radio\;@mcc_sandbox_a3 Share this post Link to post Share on other sites
tbowen98 10 Posted May 20, 2016 Remove last \; to be like: mods=@cba_a3\;@1stcav\;@ace\;@alive\;@aliveserver\;@cup_terrains\;@rhs_afrf\;@rhs_usaf\;@task_force_radio\;@mcc_sandbox_a3 I tried that, but I keep getting these errors. Lines 618-623 9:51:07 [XEH]: SoldierGB does not support Extended Eventhandlers! Addon: @rhs_afrf 9:51:07 [XEH]: I_G_Soldier_base_F does not support Extended Eventhandlers! Addon: @1stcav 9:51:07 [XEH]: I_G_Story_Protagonist_F does not support Extended Eventhandlers! Addon: @1stcav 9:51:07 [XEH]: I_G_Story_SF_Captain_F does not support Extended Eventhandlers! Addon: @1stcav 9:51:07 [XEH]: I_G_resistanceLeader_F does not support Extended Eventhandlers! 9:51:07 [XEH]: rhs_ins_base does not support Extended Eventhandlers! Addon: @rhs_afrf I'm also wondering what this means. Lines 624-643 Global namespace not passed during: false Global namespace not passed during: false 9:51:14 Error in expression <false> 9:51:14 Error position: <false> 9:51:14 Error Local variable in global space Global namespace not passed during: false Global namespace not passed during: false 9:51:14 Error in expression <false> 9:51:14 Error position: <false> 9:51:14 Error Local variable in global space Global namespace not passed during: false Global namespace not passed during: false 9:51:14 Error in expression <false> 9:51:14 Error position: <false> 9:51:14 Error Local variable in global space Global namespace not passed during: false Global namespace not passed during: false 9:51:14 Error in expression <false> 9:51:14 Error position: <false> 9:51:14 Error Local variable in global space Thanks again. Share this post Link to post Share on other sites
magaman 1 Posted May 21, 2016 I get those too but they work. cba supports it but the addon doesnt thats all thats saying, don't worry about those. Share this post Link to post Share on other sites
tbowen98 10 Posted May 22, 2016 I get those too but they work. cba supports it but the addon doesnt thats all thats saying, don't worry about those. I also get this whenever I start my server with ALiVE Enabled 22:11:20 String STR_MOD_LAUNCHER_ACTION not found And whenever I look in the server browser this is what I see (Don't Mind the Red, I'm not running the mods that it needs, I just wanted to see if it would actually show the mods that it's running.) Share this post Link to post Share on other sites
magaman 1 Posted May 22, 2016 Load your game with the mods then post pic please. Share this post Link to post Share on other sites
tbowen98 10 Posted May 23, 2016 Load your game with the mods then post pic please. It's the same exact thing, just the bottom four are Green. Share this post Link to post Share on other sites
magaman 1 Posted May 23, 2016 so only 4 of 10 mods are loading? Probley have to change load order due to dependency issue. Check mods for dependencies. Share this post Link to post Share on other sites
tbowen98 10 Posted May 24, 2016 so only 4 of 10 mods are loading? Probley have to change load order due to dependency issue. Check mods for dependencies. Which order should I put them in, I put CBA_A3 first, shouldn't that load everything else? Share this post Link to post Share on other sites
magaman 1 Posted May 25, 2016 try this: mods=@mcc_sandbox_a3\;@cba_a3\;@1stcav\;@rhs_afrf\;@rhs_usaf\;@ace\;@cup_terrains\;@task_force_radio\;@aliveserver\;@alive I think rhs doesn't need cba either acording to rhs. I remember in arma2 when we used alive it had to be last. Since it is the last mod loading put it last. Maybe the other mods won't load after alive. Share this post Link to post Share on other sites
tbowen98 10 Posted May 26, 2016 try this: mods=@mcc_sandbox_a3\;@cba_a3\;@1stcav\;@rhs_afrf\;@rhs_usaf\;@ace\;@cup_terrains\;@task_force_radio\;@aliveserver\;@alive I think rhs doesn't need cba either acording to rhs. I remember in arma2 when we used alive it had to be last. Since it is the last mod loading put it last. Maybe the other mods won't load after alive. worked thank you Share this post Link to post Share on other sites