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tbowen98

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About tbowen98

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  1. How do I use it, everytime I put it in a game logic it says "invalid number expression"
  2. Which order should I put them in, I put CBA_A3 first, shouldn't that load everything else?
  3. It's the same exact thing, just the bottom four are Green.
  4. I also get this whenever I start my server with ALiVE Enabled 22:11:20 String STR_MOD_LAUNCHER_ACTION not found And whenever I look in the server browser this is what I see (Don't Mind the Red, I'm not running the mods that it needs, I just wanted to see if it would actually show the mods that it's running.)
  5. I tried that, but I keep getting these errors. Lines 618-623 9:51:07 [XEH]: SoldierGB does not support Extended Eventhandlers! Addon: @rhs_afrf 9:51:07 [XEH]: I_G_Soldier_base_F does not support Extended Eventhandlers! Addon: @1stcav 9:51:07 [XEH]: I_G_Story_Protagonist_F does not support Extended Eventhandlers! Addon: @1stcav 9:51:07 [XEH]: I_G_Story_SF_Captain_F does not support Extended Eventhandlers! Addon: @1stcav 9:51:07 [XEH]: I_G_resistanceLeader_F does not support Extended Eventhandlers! 9:51:07 [XEH]: rhs_ins_base does not support Extended Eventhandlers! Addon: @rhs_afrf I'm also wondering what this means. Lines 624-643 Global namespace not passed during: false Global namespace not passed during: false 9:51:14 Error in expression <false> 9:51:14 Error position: <false> 9:51:14 Error Local variable in global space Global namespace not passed during: false Global namespace not passed during: false 9:51:14 Error in expression <false> 9:51:14 Error position: <false> 9:51:14 Error Local variable in global space Global namespace not passed during: false Global namespace not passed during: false 9:51:14 Error in expression <false> 9:51:14 Error position: <false> 9:51:14 Error Local variable in global space Global namespace not passed during: false Global namespace not passed during: false 9:51:14 Error in expression <false> 9:51:14 Error position: <false> 9:51:14 Error Local variable in global space Thanks again.
  6. Hey guys, I have my mods put in and my start script, but only a few mods are running. Start Script Server Output If I could get some help that would be great, I've been struggling with this for about a week, and I would like it to be running. Thanks, tbowen98
  7. Our website is up and running and hope you guys can join us.
  8. We are currently setting up our website and getting it prepared for use.
  9. WELCOME We are very glad you are interested in joining the 101st Airborne Division Milsim unit and want to provide you with all the information you might need to decide if this is the right unit for you. There are certain requirements to join the unit and we feel that its also important that every new applicant knows what we are all about before putting in that enlistment application. If you need more information feel free to join our TeamSpeak at any time and join the Request a Recruiter channel. MEPS personnel will join you as soon as they see you there and answer any of your questions or concerns. REQUIREMENTS 1. Applicant must be at least 17 years old CAN BE INTRODUCED AS A CADET IF 15 2. Applicant must be able to communicate fluently in English both verbally and in writing 3. Applicant must own ARMA 3 and be able to play the game with additional mods 4. Applicant must not be a member of any other MilSim unit or community that would prevent him from attending official unit events 5. Applicant must enter a role-play friendly name. Your name on the application is not required to be your real life name so long as it is realistic We are based in North America in the MST time zone. Our Operations are every Saturday at 7 PM MST while our Basic Combat Training's which you would be required to pass are every Wednesday at 7 PM MST. There are more training's which are spread through the week and can be mandatory depending if you join active duty or reserves (this will be explained below). WHAT DO WE DO? The 101st Airborne Division is a air assault infantry unit which focuses heavily on the infantry experience assisted by an aviation detachment. As a MilSim unit we strive to simulate realistic army operations and training's that are shaped around the game rather than the other way around. What this means is that we take real US Army training's and tailor them to fit into what the game can do. The result of this are very detailed training's which do not waste time on trying to be completely authentic to their real life counterparts but give you a unique and realistic feeling. Our goal is to simulate the real army feeling in game which requires some dedication. Outside of the game we are more relaxed and are a very friendly community that enjoys playing a wide range of other games. WHAT CAN WE OFFER? Since the unit was created it has striven to give players a unique and authentic simulation of army training and combat. Our goal is to deliver the best experience for players who want to play ArmA in a very organized fashion. We want every soldier to feel immersed in their position when they are in combat or in trainings. Outside the game we offer various staff positions where members can contribute to the growth and maintenance of the unit. Every person that joins the unit comes here for the good experience but ultimately stays because of the friends they make and the impact they have on the unit. If you want to experience ArmA in such a manner and at the same time make friends this is the place for you. WHAT CAN YOU EXPECT? The unit focuses on air assault operations which means that everyone has to start out in the infantryman position. For the first couple months you will have the opportunity to attend various training's to improve your skills, become a junior leader and then look for other opportunities. There are various MOS's you can train and perfect which gives you the opportunity to chose what you like the most. Currently we only have aviation as another career but they only recruit junior leaders and above. WHAT WE EXPECT? To accomplish our vision and goals the unit requires significant time from its members if they want to progress and help run the whole community. To do this we have our requirements listed below. Requirements BCT Requirements: Complete Day 1 of BCT within 2 weeks of enlisting, and finish BCT within 1 month of enlisting Training Requirements: Attend 60% of squad training's and platoon training's Operation Requirements: Attend 60% of operations Progression Limitations: Regular progression (more info) SO HOW DO I JOIN? If you meet the requirements its actually very simple to submit your enlistment papers. Just Click Apply on the right side of the website under Recruitment. GOT QUESTIONS? If you have any further questions we are here to answer them for you. Join our TeamSpeak and join the Request a Recruiter channel. TeamSpeak IP: ts.101ad.us Someone will come up and answer any questions or concerns you might have! If no one is online, Drop us an email at recruiting@101ad.us.
  10. Looking for a crew on a UH-1Y Crew Needed: Co-Pilot OPEN Crew Chief OPEN Right Door Gunner OPEN Thank you we really need your help TEAMSPEAK IP: 63.251.20.99:18730
  11. 101st Airborne - ARMA 2 OA - Realism Gaming Unit The 101st Airborne is now recruiting for ARMA 2 OA: We are a new gaming Group looking for Mature Players (15 and Up) to help establish a new Realism Unit. We are Currently Recruiting 1 Platoon Sergeant, 2 Squad Leaders and 4 Fireteam Leaders We are also Recruiting in the Following MOS's (Military Occupational Specialties): 68W - Combat Medic 0311 - Automatic Rifleman 11B - Rifleman 21B - Engineer/AT Note: The MOS's Above are what you can join as it is a starting MOS, for Infantry, Engineers, and Medic, your MOS will change (if you want to) after Basic Combat Training. JOIN US ON TS3 OR WEBSITE TO BE RECRUITED TS3 IP: jbo.sytes.net WEBSITE: www.101AU.enjin.com ESTABLISHED 2013
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