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Moon_chilD

Bis_fnc_ambientAnim in MP

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Hey guys,
just right from the start. I already searched for that topic...that's the reason why I open a new thread here.

 

Basically: Can I somehow make BIS_fnc_ambientAnim work in MP? Would really spice up the mission I plan atm.

I already tried around a bit but I can't seem to get it to work!

These are my tries:

1. if (isServer) then {[this, "STAND_IA", "ASIS"] call BIS_fnc_ambientanim};
2. [this, "STAND_IA", "ASIS"] remoteExec ["BIS_fnc_ambientanim", 0, true];
3. [this, "STAND_IA", "ASIS"] remoteExec ["BIS_fnc_ambientanim", 2, true];
4. [this, "STAND_IA", "ASIS"] remoteExec ["BIS_fnc_ambientanim", -2, true];

I hope someone can help me! Thanks in advance.
Many Greetings
Moony

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[this, "STAND_IA", "ASIS"] remoteExec ["BIS_fnc_ambientanim", 0, true];

This can't work, because this will be unkown on the server. Use a global variable name e.g soldier1.Other than that, this approach is correct.

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[this, "STAND_IA", "ASIS"] remoteExec ["BIS_fnc_ambientanim", 0, true];

This can't work, because this will be unkown on the server. Use a global variable name e.g soldier1.Other than that, this approach is correct.

 

 

Yeah this worked (I guess). I'd say, this noobish mistake never happened xD Psssssh! 

(Thank you)

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