Moon_chilD 200 Posted May 2, 2016 Hey guys,just right from the start. I already searched for that topic...that's the reason why I open a new thread here. Basically: Can I somehow make BIS_fnc_ambientAnim work in MP? Would really spice up the mission I plan atm.I already tried around a bit but I can't seem to get it to work! These are my tries: 1. if (isServer) then {[this, "STAND_IA", "ASIS"] call BIS_fnc_ambientanim}; 2. [this, "STAND_IA", "ASIS"] remoteExec ["BIS_fnc_ambientanim", 0, true]; 3. [this, "STAND_IA", "ASIS"] remoteExec ["BIS_fnc_ambientanim", 2, true]; 4. [this, "STAND_IA", "ASIS"] remoteExec ["BIS_fnc_ambientanim", -2, true]; I hope someone can help me! Thanks in advance.Many GreetingsMoony Share this post Link to post Share on other sites
R3vo 2654 Posted May 2, 2016 [this, "STAND_IA", "ASIS"] remoteExec ["BIS_fnc_ambientanim", 0, true]; This can't work, because this will be unkown on the server. Use a global variable name e.g soldier1.Other than that, this approach is correct. 2 Share this post Link to post Share on other sites
Moon_chilD 200 Posted May 2, 2016 [this, "STAND_IA", "ASIS"] remoteExec ["BIS_fnc_ambientanim", 0, true]; This can't work, because this will be unkown on the server. Use a global variable name e.g soldier1.Other than that, this approach is correct. Yeah this worked (I guess). I'd say, this noobish mistake never happened xD Psssssh! (Thank you) Share this post Link to post Share on other sites