smcnamara 10 Posted April 25, 2016 Hi, Im not sure if this is the right location to be posting this, but I am trying to write a trigger that would really help water gameplay. When you have AI units as SDV's and speedboats and you command your troops to "disembark", the ai unit controlling the boat/SDV will automatically move to land to drop the cargo. However, when the boat/SDV is an empty object and I am the one driving it, I can order my men out no problem, they will eject into the water. This makes a stealth mission impossible if I an not driving the vehicle because an AI boat or SDV will always move to the shore (and to add insult to injury, will usually get stuck there) My question is: how do I make a trigger so that when the AI boat or SDV passes through the trigger area, all cargo is automatically ejected? I am very bad with mission editor, I almost exclusively use MCC Sandbox, so I have no idea how to write the code...can someone type out exactly what they think the code on this trigger would be? Many thanks. Share this post Link to post Share on other sites
Mynock 244 Posted April 25, 2016 Hi, Im not sure if this is the right location to be posting this, but I am trying to write a trigger that would really help water gameplay. When you have AI units as SDV's and speedboats and you command your troops to "disembark", the ai unit controlling the boat/SDV will automatically move to land to drop the cargo. However, when the boat/SDV is an empty object and I am the one driving it, I can order my men out no problem, they will eject into the water. This makes a stealth mission impossible if I an not driving the vehicle because an AI boat or SDV will always move to the shore (and to add insult to injury, will usually get stuck there) My question is: how do I make a trigger so that when the AI boat or SDV passes through the trigger area, all cargo is automatically ejected? I am very bad with mission editor, I almost exclusively use MCC Sandbox, so I have no idea how to write the code...can someone type out exactly what they think the code on this trigger would be? Many thanks. https://community.bistudio.com/wiki/Arma_3_Actions#Eject Place the code in the trigger's on activation field. Share this post Link to post Share on other sites
Mirek 166 Posted April 25, 2016 Using google perhaps? I just typed Arma 3 eject to google "find bar" : http://www.armaholic.com/forums.php?m=posts&q=4948 I just typed Arma 3 get out of vehicle: https://community.bistudio.com/wiki/leaveVehicle https://www.reddit.com/r/arma/comments/2gmmao/how_to_get_specific_units_to_get_out_of_vehicle/ https://www.youtube.com/watch?v=vH4_W0nPa9k or you can try to google AI disembark: https://forums.bistudio.com/topic/143898-ai-disembark-when-i-land-in-a-zone/ https://forums.bistudio.com/topic/109090-make-unit-disembark-when-in-trigger-area/ and lot more. 2 Share this post Link to post Share on other sites