pydrex 16 Posted April 21, 2016 With the new Update of 1.58 I have noticed a few animation issues in regard to how smooth things operate / sliding or getting bugged. Example A: Sprinting to holster or new weapon makes you slide https://i.gyazo.com/3ba3648a746dd16ed8a45b481336b9c3.gif Example B: We have a holster script life_curWep_h = currentWeapon player; player action ["SwitchWeapon", player, player, 100]; player switchCamera cameraView; Which in turn if crouching does https://i.gyazo.com/822a4798c602c7b91d551a27c88473e3.gifand bugs you indefinitely in this animation unless you vault Example C: Getting into vehicles after doing a weapon change / holster makes you stand in the vehicle for other players https://i.gyazo.com/8a76e57e0495e60da4430ce715a591ed.gif 3 Share this post Link to post Share on other sites
pydrex 16 Posted April 21, 2016 More testing, If you sprint and change to Binos / Rangefinders you will slide the duration of the animation on the floor. Players getting into vehicles can bug out and be standing/sitting/laying in the car seat 2 Share this post Link to post Share on other sites
natsirtgnis21 1 Posted April 21, 2016 I have noticed the same thing especially when playing multiplayer gamemodes. 1 Share this post Link to post Share on other sites
KeyCat 131 Posted April 23, 2016 Another one is when prone and switching to pistol and then back to rifle. The switch is instant. Also noticed some anims where really fast, will try to do a mental note next time. /KC Share this post Link to post Share on other sites
Jeff Miller 0 Posted April 24, 2016 Have you fixed the bug pidrex ? Share this post Link to post Share on other sites