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ppEffect Saving / Save

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Guest

Hello,

 

I search ppEffect of Saving options in Campains

 

Thank you 

 

Pink.

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The arma 3 campain? You could paste the effect in the debug console.

Or if it´s in your own mission you can place the effects in a trigger.

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Guest

In Arma 3 Campain you have boutton in Esc menu for save during saving you have ppEffect and i search them :)

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Ok my english is bad... i´m not sure i understand you.

 

Do you search the ppEffect that is on the game in the background of the menu?

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Hello,

 

I search ppEffect of Saving options in Campains

 

Thank you 

 

Pink.

if you mean the post process effect applied during a save game, it is not defined in configs but engine driven.

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Guest

if you mean the post process effect applied during a save game, it is not defined in configs but engine driven.

 

I search this ! 

It's not a ppEffect ?

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if you mean the post process effect applied during a save game, it is not defined in configs but engine driven.

In case he did, I tried to replicate it:

ZEfgqED.jpg

(but now that I see them side by side, it's not that close to the original after all)

PP_colorC = ppEffectCreate ["ColorCorrections",1500];
PP_colorC ppEffectEnable true;
PP_colorC ppEffectAdjust [1.05,1.8,-0.6,[-0.51,-0.67,-0.51,-0.06],[-0.19,-0.26,-0.32,0.9],[0.33,-2.74,-1.45,0]];
PP_colorC ppEffectCommit 0;

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Guest

Damn I did not understood a thing. Fix your english bro.

You could have searched in the arma files. Just extract them all, and search the functions occurrences in all the files. That's how you learn.

Thanks to Greenfist. You are the guy ;).

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Guest

Nice ! Thank you bro !

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Guest

 

In case he did, I tried to replicate it:

ZEfgqED.jpg

(but now that I see them side by side, it's not that close to the original after all)

PP_colorC = ppEffectCreate ["ColorCorrections",1500];
PP_colorC ppEffectEnable true;
PP_colorC ppEffectAdjust [1.05,1.8,-0.6,[-0.51,-0.67,-0.51,-0.06],[-0.19,-0.26,-0.32,0.9],[0.33,-2.74,-1.45,0]];
PP_colorC ppEffectCommit 0;

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Guest

if you mean the post process effect applied during a save game, it is not defined in configs but engine driven.

Can't you give us what filters are used then ? That'd be nice !

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