Bnae 1431 Posted April 16, 2016 Hello, Just a quick question since i cannot figure out this by myself. How do i make the lenses shine and have reflection in my scope model? I just make the lenses in the 3D program and then adjust after with some kind of RVMAT? I can barely find anything about scope modeling or i'm just searching with wrong words. Anyhow, if someone knows how to do this, please help. Thanks. Share this post Link to post Share on other sites
PuFu 4600 Posted April 16, 2016 https://community.bistudio.com/wiki/Super_shadercheck stage7 scopes:https://community.bistudio.com/wiki/Arma_3_Scope_3D 2 Share this post Link to post Share on other sites
Bnae 1431 Posted April 17, 2016 https://community.bistudio.com/wiki/Super_shader check stage7 scopes: https://community.bistudio.com/wiki/Arma_3_Scope_3D Thanks PuFu, seems like i tried to search with wrong words :D Share this post Link to post Share on other sites
Bnae 1431 Posted April 17, 2016 This is not quite right since i'm doing long-range scope. I tried to look from the arma original files but seems like all the reticles end to binarized p3d files. Seems like i have to do two reticles, one with zoom and one normal, and define the the reticles in modelOptics in config.cpp Just cannot figure out why the reticles are done with 3D program in these scopes? For test reasons i'm using AMS reticle on my model at the moment. Share this post Link to post Share on other sites