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Bnae

Lens reflection

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Hello,

 

Just a quick question since i cannot figure out this by myself.

How do i make the lenses shine and have reflection in my scope model? I just make the lenses in the 3D program and then adjust after with some kind of RVMAT?

I can barely find anything about scope modeling or i'm just searching with wrong words.

 

Anyhow, if someone knows how to do this, please help.

 

Thanks.

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This is not quite right since i'm doing long-range scope.

I tried to look from the arma original files but seems like all the reticles end to binarized p3d files.

 

Seems like i have to do two reticles, one with zoom and one normal, and define the the reticles in modelOptics in config.cpp

Just cannot figure out why the reticles are done with 3D program in these scopes?

 

For test reasons i'm using AMS reticle on my model at the moment.

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