hieve 0 Posted April 12, 2016 hello there, I am currently trying with cursorTargets/objects and found this: https://community.bistudio.com/wiki/reveal Example 2: player reveal cursorTarget; //player receives information about the object below its cursor seems not to work anymore, i get no error, but also no value here? Share this post Link to post Share on other sites
sarogahtyp 1109 Posted April 12, 2016 u misunderstood that comment in the wiki. reveal is something like a network update for objects. cursorTarget w9ks this way: _target = cursorTarget; it gives u the current target near players weapon cursor. i use it in some scripts and it works. edit: what u r doing in ur post is just updating the clients informations about the object near players cursorTarget. it throws no error because it could be a desired thing. but in this case its not ur thing :) Share this post Link to post Share on other sites
cuel 25 Posted April 12, 2016 That example "reveals" the current object under the cursor on the client. The reveal increases the knowsAbout value, which it what make AI see / know about each other. And essentially go into combat Share this post Link to post Share on other sites
hieve 0 Posted April 12, 2016 That example "reveals" the current object under the cursor on the client. The reveal increases the knowsAbout value, which it what make AI see / know about each other. And essentially go into combat ah! so its more a visual reveal instead of getting info what is on the cursorTarget!? Share this post Link to post Share on other sites
cuel 25 Posted April 12, 2016 Well not really, it's more AI related. It increases the knowsAbout value, read more here https://community.bistudio.com/wiki/knowsAbout esp. the comments Share this post Link to post Share on other sites