Victim_913 26 Posted April 8, 2016 I followed Atlas tutorial. When I finished I started my own. I didn't use any of his files, yet I keep seeing a road that I didn't put. I started by starting a new project. add mapframes, did all the stuff in there. Then created subfolders. then I imported my sat image, height, mask. Nothing else. I did it wrong once and I had my imports scattered and comopletely past the mapframe boundries.I previewed bulldozer and saw a blank map, WITH A ROAD. Eventually I got my pieces right. I started 4 new projects. Each time the road is there. Why? Thanks Share this post Link to post Share on other sites
NeoArmageddon 958 Posted April 8, 2016 Because your editor.sqs located the your scripts folder is loading a road shapefile (most likely from Stratis). 1 Share this post Link to post Share on other sites
Victim_913 26 Posted April 10, 2016 How do I get rid of it? Share this post Link to post Share on other sites
jimbop 25 Posted April 11, 2016 do you have this line in your config? newRoadsShape = "" note the closed brackets. Share this post Link to post Share on other sites
NeoArmageddon 958 Posted April 11, 2016 do you have this line in your config? newRoadsShape = "" note the closed brackets. That should only affect ingame terrains not the buldozer preview. Share this post Link to post Share on other sites