braker 10 Posted April 2, 2016 Hello, I have a problem with this two waypoints: "LIFT CARGO/DROP CARGO"... When the helicopter arrives to the "LIFT CARGO" waypoint, it just stop and stay in hovering flight... So my question is: how to use these waypoints correctly? And otherwise, how to proceed to the cargo lifting? Thanks and best regards... PS: I have tried with a Chinook and the following cars/APCs: AMV-7 Marshall, HEMTT Transport (Covered) and Hunter. Thank again. Share this post Link to post Share on other sites
R3vo 2654 Posted April 2, 2016 You have to place the lift cargo waypoint on top of the object you want to lift. Also, keep in mind that not every helicopter can lift every vehicle because of the mass of the cargo. Share this post Link to post Share on other sites
braker 10 Posted April 3, 2016 You have to place the lift cargo waypoint on top of the object you want to lift. Also, keep in mind that not every helicopter can lift every vehicle because of the mass of the cargo. By "on top" you mean "attached"? If that is the case, I've already tried... NOTE: I use the 3D editor. Share this post Link to post Share on other sites
braker 10 Posted April 3, 2016 Ok, for some reason, It does work now. BI's AI is very strange sometimes... Share this post Link to post Share on other sites
pierremgi 4904 Posted February 27, 2017 The bag thing is to have to place this "lift" waypoint exactly on the object to lift. (In Eden cursor is changing color and shape) That disable all rotation patterns. If you want some repetitive lift use a "move" waypoint and setSlingLoad command instead. Share this post Link to post Share on other sites
Fiddi 68 Posted February 27, 2017 This works for me 99%-100% of the time. I've also had problems with a not lifting correctly. _Waypoint = _Group addWaypoint [_container, 0]; _Waypoint setWaypointType "HOOK"; _Waypoint waypointAttachVehicle _container; Share this post Link to post Share on other sites