bloodwyn1756 130 Posted April 1, 2016 Dear Community, This ist my first post and I hope that I am rigth here and don´t ask stupid stuff etc. ;) I am trying to build a terrain - for the first time. At the moment I'm quite desperate about trying to texture the map. After some testing, I realized, that my texture mask only works partly. I made this (yeah its huge sorry for that) screenshot of my problem: (it shows the mask in gimp, the layers.cfg and the "final" "broken" location in bulldozer) As you can see, there should be 5 different textures in a row. But for some reason, there are only the "sealevel" and "mud" textures in a strange shape. I hope that somebody can help me as a newbie with mapmaking (and english writing^^). B) regards Bloodwyn Share this post Link to post Share on other sites
six_ten 208 Posted April 1, 2016 What does your maplayers.png look like? Share this post Link to post Share on other sites
Richie 330 Posted April 1, 2016 I think you're exceeding the number of mask layers you can have per area, check your mapframes for sat/surface (mask) tiles, it's that area in meters plus your overlap, so example 512 x 512 + 32 Share this post Link to post Share on other sites
bloodwyn1756 130 Posted April 3, 2016 What does your maplayers.png look like? not really a "legend" I think you're exceeding the number of mask layers you can have per area, check your mapframes for sat/surface (mask) tiles, it's that area in meters plus your overlap, so example 512 x 512 + 32 I´ll try it tomorow ;) Share this post Link to post Share on other sites