gpldan 1 Posted March 28, 2016 Some of the backpacks that I see from mods, like Massi, TRYK and RHS - the backpacks for something like an explosive specialist come pre-configured. They have explosives and claymores and such in them. If you try and add or subtract items using Arsenal, it seems to just ignore this and puts back the backpack the way the object wanted it. How do I over ride? Also, with Arrowhead loaded for radios - my character always spawns with a radio and the backpack I assigned to the character is dropped on the ground. Why is this? Thanks. Share this post Link to post Share on other sites
R3vo 2654 Posted March 28, 2016 Also, with Arrowhead loaded for radios - my character always spawns with a radio and the backpack I assigned to the character is dropped on the ground. Why is this? There should be a variable you can assign to you mission, which prevents TFAR from adding LR automatically to each unit(SL). They have explosives and claymores and such in them. If you try and add or subtract items using Arsenal, it seems to just ignore this and puts back the backpack the way the object wanted it. How do I over ride? That's a known issue, there is nothing you can do about that until those backpacks get properly configured for the Arsenal. Share this post Link to post Share on other sites
axe_tushino 10 Posted April 6, 2016 They have explosives and claymores and such in them. If you try and add or subtract items using Arsenal, it seems to just ignore this and puts back the backpack the way the object wanted it. How do I over ride? Same bug for uniforms and vests for RHS units. I spawn "M249 Machinegunner", rightckick->Arsenal, and then i'am click at uniform i see nothing but zeros, like uniform in empty, but the white bar below is almost complete. Then i'am join in game i see default equipment in uniform, but i can't delete it by using Aresenal. Sad but true :( Share this post Link to post Share on other sites
scaedegunga 10 Posted June 23, 2016 Not so bad but they have 5 M112's in there. Is this a SatchelCharge cause I'm having problems getting AI to use them. As for the uniforms, it must have been updated because I can edit loadout, change the uniform and then save the loadout. Seems to work OK. ACE3 + 3CB. Share this post Link to post Share on other sites