kocrachon 2 Posted March 27, 2016 Hello All, I am trying to place a helicopter in Eden with the name of Helicopter1, I want it to fly to a waypoint with an altitude of 30. However, when it gets to the waypoint it keeps flying at the default (I imagine its 50?). In the Helicopter init, I put this flyinheight 30, and the waypoint, Helicopter1 flyinheight 30. Both of which do not appear to work. Did something change with Eden to prevent this? Share this post Link to post Share on other sites
engima 328 Posted March 27, 2016 I tried and can confirm that the actual height the helicopter flyes in above terrain is a little unreliable. I also tried setting higher and lower values, like flyInHeight 150, and then it flyes around that height (plus minus 15 meters). I tried 5 meters in the waypoint activation and that worked. Above sea it seems to work exactly as expected. Share this post Link to post Share on other sites
kocrachon 2 Posted March 27, 2016 I tried and can confirm that the actual height the helicopter flyes in above terrain is a little unreliable. I also tried setting higher and lower values, like flyInHeight 150, and then it flyes around that height (plus minus 15 meters). I tried 5 meters in the waypoint activation and that worked. Above sea it seems to work exactly as expected. So it seems to be a current buggy issue with the terrain then. Share this post Link to post Share on other sites
sentryuk 25 Posted June 27, 2016 has there been any update on this ? issue certainly exists on the new tanoa thanks Andy Share this post Link to post Share on other sites
kylania 568 Posted June 27, 2016 has there been any update on this ? issue certainly exists on the new tanoa Dev build has added a flyInHeightASL command. cobraOne flyInHeightASL [200, 100, 400]; First number is for Careless/Safe/Aware Second is Combat Third is Stealth This sets your minimal ASL height. Final height is max(flyInHeight, flyInHeightASL). Share this post Link to post Share on other sites