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soul_assassin

Danimations

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Colonel_Klink @ Nov. 05 2002,08:11)</td></tr><tr><td id="QUOTE">True, but the reason the radius includes the pilot and copilot is to be able to close the doors once you board the helo. one way of getting the doors to open during flight would be to script them and use the Fire command to trigger a script inside the pbo.<span id='postcolor'>

Hey, that would be a neat idea. Change the gunner or commander into a loadmaster that can operate the doors.

All you need then, is a script that will disable the getin and getout when the doors are closed.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">All you need then, is a script that will disable the getin and getout when the doors are closed.<span id='postcolor'>

Now this is thinking smile.gif Why not script the getin getout commands to open and close the doors BEFORE the animation to getin/out takes place. Don't know if it could be done, but it is worth experimenting with.

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