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MakePbo crash with a terrain project

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Has anyone else been having a problem with the latest version of Mikero's MakePbo or PboProject  (dated 27/09/2015)?

 

I'm getting a recurrent crash when trying to pbo up a terrain (one with legacy A2 objects; I had no issue with a terrain with only A3 objects). it happens right at the end at the MakePbo step, when MakePbo suddenly stops working and crashes.

 

Binlog:

 

This build is licensed to 'Bohemia Interactive a.s.' for use within the scope of the following projects/products: 'All'.
Convert world SugarLake\sugarlake.wrp -> p:\temp\SugarLake\sugarlake.wrp
Found SugarLake\textures.lst, inserting textures not linked by .p3d-s...
BINARIZE rev.133012
D:\Steam\steamapps\common\Arma 3 Tools\Binarize\binarize.exe -targetBonesInterval=56 -textures=p:\temp -binPath=P:\ -addon=P:\a3 -addon=P:\ca SugarLake p:\temp\SugarLake

 

Link to noisy output 

 

As you can see it appears to crash when dealing with the ground textures. I'm not sure why this is the case, as the textures are all A3 and pboed fine with older versions of PboProject.

 

Anyway - any help, hints, comments, or tips are welcome! 

 

PS:

In a possibly related note - Addon Builder completes a build, but produces a terrain with no ground textures. Did BIS change something with how it handles textures in the last update, because the textures were working in the past, but seem to be problematic now?

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You tried deleting you folder in p:\temp? I've had pbo project play up before, but once I cleared the temp folder it started working again.

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@RoF - thanks for the suggestion! I've just tried that, clearing the p:\temp completely, but it's producing the same crash at the MakePbo step. 

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I was just looking at your link and you have class sugarlake_grass_green as a surface and a clutter. Maybe they are conflicting, as it fails after sugarlake_grass_green.

 

 

I name my surfaces like rof_kintyre_stone_Surface, seen alot of people around here do that, stops you getting mixed up :)

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I finally got around to trying this - but no joy. I didn't think it was an issue, since the terrain packed just fine on a previous version of pboproject and nothing shows up on the Eliteness lint checks. It's a weird one. 

 

Update: For anyone with this issue - switching to the subscription version of Mikero's tools fixes this. It appears to be due to the fact that the free version is now out of date and does not work reliably post-the Eden update to A3. 

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