calebfg2 5 Posted January 31, 2016 I'm using the RHS C-130 to transport players for a mission. I have it sitting on the runway. I do not want it to move until everyone is in. Here's what I've tried. Created Load waypoint Created get in waypoint for players sync'd the two No matter what I try, he sits for 30 seconds and then takes off. I've also tried a trigger. Created a hold waypoint then a move waypoint set the trigger to switch and radio alpha activation sync'd to the hold waypoint plane takes off after 30 seconds Any ideas? Share this post Link to post Share on other sites
dreadpirate 173 Posted January 31, 2016 Set its fuel to 0 until everyone is in.... Share this post Link to post Share on other sites
calebfg2 5 Posted January 31, 2016 Set its fuel to 0 until everyone is in.... I've seen that suggested elsewhere but I don't know how to code it. Share this post Link to post Share on other sites
dreadpirate 173 Posted January 31, 2016 Give the plane a name in the editor eg hercules In the planes init: this setFuel 0 Do what you did before: Created Load waypoint Created get in waypoint for players sync'd the two In the On Act field of the Load waypoint: hercules setFuel 1 Share this post Link to post Share on other sites
whiztler 137 Posted January 31, 2016 Alternatively, if you want the helicopter with its engine running while waiting, instead of this setFuel 0 you can use: this flyInHeight 0; When all units are onboard: this flyInHeight 100; // or whatever altitude in meters you wish. Share this post Link to post Share on other sites