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=242= CPT. Helios

player EnableSimulation false after player respawn

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I need EnableSimulation to run on all clients for my spectators. I have a script that creates a new unit at [0,0,150]ASL and switches the player to that unit. However, when I hide the object and enablesimulation false on the unit, everyone else can still see him! How do I use EnableSimulationGlobal on this unit at a specific time?

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