johndoeagora 10 Posted January 11, 2016 Hi, I'm trying to create an object which can be helicopter lifted. I already successfully created a object class "thing". The object can be lifted by a helicopter, no problem with that. However, I would like to create an object which can be mounted, as a vehicle would be. I tried to do that by changing the class name to "car" but when testing it looks like the object is too heavy... How (and where) is the mass of an object defined when helicopter lifted ? And how to add a drive action on an object from the class "car" ? thank you a cybercoco for translation!!! Share this post Link to post Share on other sites
johndoeagora 10 Posted January 17, 2016 up for translation Share this post Link to post Share on other sites
Lala14 135 Posted January 18, 2016 I'm pretty sure the weight is in the lod's of the model, I may be wrong. Share this post Link to post Share on other sites
johndoeagora 10 Posted January 20, 2016 thank you , my model and identical on both class ( think because ) but depending on the class think Share this post Link to post Share on other sites