Archosaurus 10 Posted January 6, 2016 Hello. I'd like to know how to make a group resume it's editor placed WP's, or the WP it was doing before a doStop or doMove is in place. For example: _vehicle has a move waypoint in the editor. Let's say that if a=1, then _vehicle runs doStop and it stops. Something makes a=2, and the vehicle resumes what it was doing. Is this possible, or even feasible to input via simple code? Also, I tried: _travel = currentWaypoint _vehicle; if (condition) then { _vehicle setCurrentWaypoint [_travel]; }; and it just caused the vehicle to wander off in the opposite direction. EDIT: _tank = [test_tank]; _destination = (expectedDestination test_tank) select 0; doStop test_tank; sleep 10; test_tank doMove _destination; Seems to work. EDIT 2: After further testing, this craps up too. Is there any way to get the position of a group's current waypoint then doMove there? I tried the obvious ways, but nothing worked, kept getting errors. Share this post Link to post Share on other sites
f2k sel 164 Posted January 6, 2016 to stop the units when I use dostop I do this {dostop _x} foreach units mygroup to get them to continue I use {[_x] join mygroup} foreach units mygroup I only used it in A2/OA so unless they messed something up in A3 it should work. I just noticed your talking vehicles, I'll have to check that later. Yes seems fine for vehicles as well. this will return position of current waypoint waypointPosition [mygroup,currentWaypoint mygroup]; Share this post Link to post Share on other sites
Archosaurus 10 Posted January 6, 2016 I didn't know about waypointPosition. I was thinking it's strange that we couldn't return a WP's position, I thought. I'll take a look. Share this post Link to post Share on other sites
killzone_kid 1331 Posted December 26, 2016 (edited) On 1/6/2016 at 0:40 PM, f2k sel said: to stop the units when I use dostop I do this {dostop _x} foreach units mygroup to get them to continue I use {[_x] join mygroup} foreach units mygroup This hack still works in A3. Also you don't need to "foreach" as join accepts array already units _group joinSilent _group; //<---- bad EDIT: Scratch that, terrible hack. leader may change during this rejoining. Instead use doFollow https://community.bistudio.com/wiki/doFollow units _group doFollow leader _group; //<---- good Edited December 27, 2016 by killzone_kid better example Share this post Link to post Share on other sites