DancZer 65 Posted December 29, 2015 Hi! I'm not sure that it happens on the dev-branch too, but since 1.54 my fps drops to 0 when burst(massive) shooting happens. Eg. when two ghost hawk shooting each other with miniguns, or AH-9 attack with minigun and i'm near they. It happens only in MP. I can't reproduce it in the editor with AI. I think it's caused by the tracers, because the game generate lot of tracers. E.g. when the AH-9 shooting there are 20-30 group of tracers multiple times. This mostly occurred when i'm near the source. If I see tracers from distance(eg. 1km) it's not affect the fps. From the log: SuppressCache::Trace called with huge input. Function exited to prevent program stall inside. <COORDINATES> In last 500 miliseconds was lost another 3 these messages. Have anybody noticed this issue? FT: http://feedback.arma3.com/view.php?id=27106 Share this post Link to post Share on other sites
spanishsurfer 58 Posted December 29, 2015 Sound issue, lower your sound settings in Windows and see if that helps. 1 Share this post Link to post Share on other sites
DancingCorpse 5 Posted December 30, 2015 https://www.reddit.com/r/arma/comments/3x87vs/154_fps_drop_fix_change_your_default_sound_format/ Try the tips in that video and thread, I had the same issue you do and it was a sound issue, and this cleared it right up. I didn't even turn mine down all the way, I just put it on 24 bit 48000hz and I no longer have the frame drops. 1 Share this post Link to post Share on other sites
DancZer 65 Posted January 5, 2016 Yep, it was the sound settings. I lowered and now it's perfect. Ty guys! Share this post Link to post Share on other sites