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tebbbs

hideObject

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We use this for example, to hide houses that we dont need or that are in the way in our missions: (getPos this nearestObject 174351)  hideObject true;

 

Problem is, that doesnt work with eden.

 

See this screenshot: http://images.akamai.steamusercontent.com/ugc/359525062639772193/623235D84F0F87E7F57FE0351F65D983AC3A88FA/

 

The big hangar shouldnt be there.

 

/edit: also just a small side note.. i use PGDOWN and PGUP to go down and up in Zeus, that doesnt work with eden. Not sure if its supposed to be like this

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nope, that doesnt work. Buildings still show in Eden but not in the mission itself (when i start it on the server or in preview)

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