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florisheld

Error in terrain builder

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I get this error when i try to generate my layers

 

LOG:

19:53:25: Can't load image from file 'P:\': file does not exist.
19:53:25: Layers generation - PNGOVerlapV3Style.cpp    bool V3PictureDataMod::LoadFromFile( const char* filename = "P:\" ) Unable to open the image file.
19:53:25: Layers generation - Unable to load the file "P:\".
 
Layers.cfg file

 

class Layers

{
  class grass_green
  {
    texture = "";
    material = "PROJECTS\map\data\grass_green.rvmat"
  };
  class desert
  {
texture ="";
material = "PROJECTS\map\data\desert.rvmat"
  };
  class seabed
  {
texture ="";
material = "PROJECTS\map\data\seabed.rvmat"
  };
  class concrete
  {
texture ="";
material = "PROJECTS\map\data\concrete.rvmat"
};
class Legend
{
  picture="PROJECTS\map\source\mapLegend.png";
  class Colors
  {
grass_green[]={{0,255,0}};
desert[]={{255,255,0}};
seabed[]={{0,0,255}};
concrete[]={{255,0,255}};
 
  };
};
 

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reserved for issue status:

 

RESOLVED

 

Fix= create a NEW layers.cfg file do NOT copy ANYTHING from the old one!!

  • Like 1

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Do you have your p:  setup correct ?

 

Can you see  p:\PROJECTS\map\source\mapLegend.png  ?

How do I check if my P: is setup corrrectly?

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