florisheld 1 Posted December 14, 2015 I get this error when i try to generate my layers LOG: 19:53:25: Can't load image from file 'P:\': file does not exist. 19:53:25: Layers generation - PNGOVerlapV3Style.cpp bool V3PictureDataMod::LoadFromFile( const char* filename = "P:\" ) Unable to open the image file. 19:53:25: Layers generation - Unable to load the file "P:\". Layers.cfg file class Layers { class grass_green { texture = ""; material = "PROJECTS\map\data\grass_green.rvmat" }; class desert { texture =""; material = "PROJECTS\map\data\desert.rvmat" }; class seabed { texture =""; material = "PROJECTS\map\data\seabed.rvmat" }; class concrete { texture =""; material = "PROJECTS\map\data\concrete.rvmat" }; class Legend { picture="PROJECTS\map\source\mapLegend.png"; class Colors { grass_green[]={{0,255,0}}; desert[]={{255,255,0}}; seabed[]={{0,0,255}}; concrete[]={{255,0,255}}; }; }; Share this post Link to post Share on other sites
florisheld 1 Posted December 14, 2015 reserved for issue status: RESOLVED Fix= create a NEW layers.cfg file do NOT copy ANYTHING from the old one!! 1 Share this post Link to post Share on other sites
1para{god-father} 105 Posted December 14, 2015 Do you have your p: setup correct ? Can you see p:\PROJECTS\map\source\mapLegend.png ? 1 Share this post Link to post Share on other sites
florisheld 1 Posted December 14, 2015 Yep it is there Share this post Link to post Share on other sites
florisheld 1 Posted December 15, 2015 Do you have your p: setup correct ? Can you see p:\PROJECTS\map\source\mapLegend.png ? How do I check if my P: is setup corrrectly? Share this post Link to post Share on other sites